December 29, 2011 By Arlette E. Resendiz
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Club Nintendo Facelift Introduces Downloadable Games as Rewards
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Nintendo of America’s rewards program has announced a major overhaul of its website
and the introduction of downloadable games for loyal Nintendo fans. Now, Club Nintendo
members who earn enough Coins can redeem them for select downloadable Wii and
Nintendo 3DS games. The revamped site offers members a streamlined online experience
and more exciting ways to redeem Coins.
Starting today, Club Nintendo members can exchange 100 Coins for Super Mario Kart
and 150 Coins for Fluidity on the Wii console. Normally these games are offered at 800
Wii Points and 1,200 Wii Points respectively, making this new offer a great value for
members. Club Nintendo members also have the option of exchanging 100 Coins for 3D
Classics: Xevious and 150 Coins for Mario vs. Donkey Kong: Minis March Again! for the
Nintendo 3DS system. These two games normally sell for $5.99 and $7.99 respectively.
Members will notice the Club Nintendo website has been redesigned with a fun new look.
In addition to new Coin-earning opportunities, Nintendo has added new Rewards,
including Nintendo-themed notebooks and pen cases, plus a set of limited-edition posters
honoring the 25th anniversary of The Legend of Zelda. Members can also now register
select Nintendo 3DS games from third-party publishers, so there are even more ways to
earn Coins.
The current round of downloadable game offers will remain available to members through
Jan. 10, and new offers will be announced next month. Club Nintendo will choose new
games based on members’ feedback on available downloadable games, so they can
expect to find more fun surprises in the future. To collect even more Coins, members are
encouraged to look back into their library of games for Wii and the Nintendo DS family of
systems and register those products on Club Nintendo.
For more information about Club Nintendo or to join, visit http://club.nintendo.com.


The next installment of the multi-million selling Devil May Cry franchise, DmC sees
Capcom collaborating with UK based Ninja Theory to explore new frontiers for the series.
DmC is in development for the Xbox 360 video game and entertainment system from
Microsoft and PlayStation®3 computer entertainment system.
From its debut on PlayStation 2 in 2001, the Devil May Cry series has been synonymous
with stylish action, rewarding combat and a brash, smart-talking protagonist. This ‘Devil
May Cry DNA’ remains but is now injected with a dark and brutal gameplay that promises
to redefine the franchise.
Set against a contemporary backdrop, DmC will depict a duplicitous world where nothing
is ever as it seems and the line between good and evil is constantly blurred. Spurred into
action by the promises of a trusted relation, Dante bursts into this world intent on revenge
at any cost. DmC will retain the series’ signature mix of sword and gunplay but add
additional weapons, all new powers and a revitalized gameplay system as players
encounter the game’s devilish mix of enemies and navigate the rich, interactive
environment.
A true collaboration, DmC sees the team at Ninja Theory joined by key staff from Capcom’
s R&D division. Creative direction for the title will be undertaken by Ninja Theory’s
Tameen Antoniades and overseen by Hedeaki Itsuno, who has worked on all previous
titles in the series. DmC is being co-produced by Capcom’s Japanese and North American
development operations
























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